We loved working with such a creative team. Penumbra teased their audience before the airdrop by launching a game. We helped with the design and development of the site the game: https://sunshadow.codes/. After the community members solved all the puzzles, Penumbra revealed the link to the airdrop site.
The key creative solution in the web design was mesmerizing animations with a dark solemn celestial vibe. They back up the narration and add highlights to its most important elements.
The solutions we implemented for the final look of the website required competencies on the border between web design and web development. Konstantin Ostroukhov, the project’s art director, used the following tools:
Lottie is a software for rendering and launching vector animation in real-time. It’s a much more advanced technology than GIF, AVI, mp4, or HTML animation. We love Lottie for its adjustability. The animations are lightweight, which ensures a high speed of page loading.
Shaders are programs we use to create elements processed by the device’s video card. They are perfect for development of complex interactive animations. Konstantin used shaders to illustrate the peak moment of the registering process when the user submits the data to the system to prove they’re eligible for the tokens.
It took us 5 weeks from the first briefing to launching the website of the game and the airdrop.
The Penumbra team had a tight deadline, and we were eager to help them start the campaign on time. We worked in extremely short 3-day sprints and had regular calls; it was crucial to synchronize our vision and the results of work. A 6-hour gap in time zones was not a problem, we still managed to maintain excellent communication flow.
5 weeks
from briefing to launch
3-day
sprints
6-hour
gap in time zones